Manny Space
Critical Reflection
Gluttony is one of the seven deadly sins, and one of the most enabled by today's society. In my film, entitled GLUTTONY (naturally), the idea of gluttony is assessed on levels past just shoving food into your mouth, namely the modern application regarding people overexposing themselves to media.
The idea for GLUTTONY came to me a few weeks after I watched Darren Arronofsky's The Whale in the theater back in December of last year. The tragic and simultaneously horrifying nature of having a stress-induced eating disorder resonated with me extremely hard, and it truly gave me a new perspective on the nature of people with such problems. While the crux of my film wasn’t exactly to point out the humanity in such a monstrous figure of a man like The Whale, I used certain elements from the movie to build the character I nicknamed Fat in the production process(the character was never granted or credited with a name in my piece.)
The tonality of my piece differs greatly from the tone of The Whale, as the film used the protagonist’s(Charlie) eating disorder to make the viewer feel bad for him, but I aspired to do so in a way that looks down on it. At the heart of my piece, all of my characters have flaws and the question is not whether they should or can be redeemed, it’s more about who has the MOST/WORST flaws. That being said, the opening of my film takes direct inspiration from the scene in The Whale when Charlie battles his inner voice taunting him with a Twix bar and loses, scarfing down the candy in a grotesque fashion.
Before I initially latched onto the idea of looking down on “gluttonous people,” I was hesitant to take on this theme because it could possibly backfire and be misinterpreted as a shot at people who have eating disorders or truly cannot control themselves when overindulging in something. Though I was scared to make my food gluttony character unlikeable at first, I thought it would be cool to have the character be conditioned to believe that he has an issue, leading the audience to believe that he will interpret his bullying as a means for change, but then misdirecting them by having him succumb to it and go even deeper with it in spite of himself and the ones who bullied him. In writing him this way, I could have the character lose the moral high ground in the situation to make the audience lose their connection with the character itself and more the idea that all three characters weren’t anyone to sympathize with.
While I would say the opposite for “Fat,” I was TOTALLY taking a dig at people who use social media or their phones too much with the character of Medea. As aforementioned, I never wanted people to look up to or seek asylum in any one of my characters being any good, I hoped they would find power in putting down the distinct yet similar types of evils within my characters. For Medea, her evil is constantly hinted at throughout the entire piece, as she stares dead into the computer and really only contributed to the conversation when she was reminded of a movie she watched. She was always meant to be a highly exaggerated version of people who are chronically online, and as such I expected viewers who could possibly relate to this character to reflect and understand that their overindulgence is just as gluttonous as people who eat too much.
Also, if you didn’t notice, Medea is the only character named in the piece for two reasons: one is that she was the character people were supposed to come away from the film focused on, and two, because early on I had the idea that Medea is a name that is eerily similar to the word Media and that was SOOO FUNNY I had to put it in.Building on the first of those two reasons(totally the most important one😳), I made the marketing centered around her so audiences could possibly go in focusing on that character in particular. To be specific, all the posts from the Twitter account for the film(except for the final promo) are from the perspective of Medea herself. I started off by posting all the characters in the piece in the order of their screentime and then twisted the final post with Medea to say “me” instead of her name/adjective given to her(FAT AND EGO ARE NOT ACTUALLY THEIR NAMES.) The tweets to follow are from a first-person perspective, just like any standard Twitter account, I would post and repost the kinds of things she would say or feel attached to if she were real, like the Mario movie, for example.
This tweet is possibly the most direct way I attempted to engage with the Twitter base in my marketing, asking them a genuine question from the POV of the character. Other tweets, like Medea’s living room and the “I look cute in this” tweet were both clever little ways to tease what viewers would see in the production itself. Trying my hardest to tweet like any Twitter user, I hoped they/potential fans would find the level of interactivity and role-playing to be a cool way to promote the film.
Through my social media, I was directly able to make a “self-fulfilling prophecy” type of branding. With the main theme of the piece inevitably centering around the media-obsessed character, the social media HAD to be self-aware. The account physically follows the major media distributors of today, not only because that's what Medea surrounds herself with, but also for eagle-eyed fans to notice and realize the contrast between their marketing strategy and the one I took for GLUTTONY.
After finally being able to say I have wrapped production on Gluttony, I feel that same bittersweet feeling as the last time I charted my entire production process. The struggle and stress of brainstorming and thinking everything out is dehumanizing, but it really does make the final payoff seem all the more special. I hope you enjoy my film, because I enjoyed finishing it(less making it.)
Looking Back
Postcard
Editing + Title Font
My experience editing this project was much more complicated than it had to be, more so than I have ever made it before.
In my last post, I said I would use iMovie to edit rather than premiere because of time reasons and because I was curious to see if it really was as bad as I'd heard. I was not regretting my option while editing, it honestly wasn't that bad, but there were certain perks from Premiere that I was really missing from Premiere. Among these perks are the ability to separate clips at any rate I wished(iMovie smashes every clip in the timeline together) and the obvious one, keyframing. The entire title sequence and credits were impossible to make in iMovie(in the way I wanted it to look,) so I cut my losses and used one of iMovie's crappy title fill-ins to make my title sequence...
No, I didn't. Nobody should ever do that.
I edited as much footage as I could in iMovie excluding the Title sequence and the end credits before exporting and shooting it into Premiere to do those two things. While I was there, I had some sort of creative explosion in my head and ended up keyframing a ton of stuff, fixing sound problems to playing with lighting effects and opacity. I also decided I wanted to insert a few voiceover lines to fix some bad line deliveries from my actors, and I edited those up real nice to sound as natural as possible.
As for the title, I found a font that I thought complimented the piece pretty well. The font is called "ROMANA" and it's really big and fat. I felt like the idea of overindulging/stuffing yourself was communicated in the chunky line width of the font, so I ended up using it. I will use the same color and font on the postcard I have in the works.
The editing of this project is something I'm fairly proud of; it's not anywhere near some masterclass editing job but it did the narrative justice. I was way less confident in my footage going into the editing job, and once I finished editing I feel kind of stupid for thinking it was irredeemable.
Which (soft)Ware Would I Want
The only real alternative would be iMovie, as it's the software I am the second most versed in(second to Premiere.) To many, it is the poor man's Premiere, having vastly less effects and a much simpler way to organize clips. In this case, simpler means worse, because it limits the editor in what they can do. However, what about when there is no need to go that hard at all? Is it worth going with the easier option if all I need to do is easy edits? In my eyes, the answer is yes.
For the first time in my editing career, I am consciously demoting from Premeire to iMovie to edit a professional project. It sounds kind of stupid to declare it, but this rationalization poses a fairly convincing argument for making the change. Hopefully I won't regret it.
FIlming Day 2
So I did end up scrapping everything I had before to shoot everything again. The result?
30 TIMES BETTER THAN BEFORE!
Day one shot |
Day two shot |
The second shoot was less stressful than the last and gave me all the footage I needed to truly depict my creative vision for this piece. It wasn't perfect, but it was so insanely worth starting from scratch.
Group Meeting: The Squeakquel
Epic Filming Announcement
The location we filmed our first day of footage, Natalia's house, was tricky and inconvenient given the lighting and the fact that her parents were home. Today, she notified me earlier today that her parents were going to be gone for the entire weekend and we are allowed to film in the daytime while they are gone. The convenience of this blew my mind, and immediately I said that we would do that once the weekend came.
However, that's not the announcement. The news instilled in me a crazy thought that seems pretty wasteful but could prove very useful:
"How about you just start filming from scratch at her house?"
Not the brightest idea considering I filmed a lot already, but HER ENTIRE HOUSE IS EMPTY! That paired with lighting not being as big of a problem if I timed it well in the middle of the day makes this idea have some merit. I'm going to see how I feel the day of filming, but there's an 85% chance I am going to just start over this Sunday. Hopefully, I'll make a smart choice!
Filming Day!
Today, I finally managed to get some filming done. Even though I assumed I would only need one day, I definitely I need a second day to reshoot some shots. One major problem arose during the filming, testing my ability to improvise.
The house we were filming in was honestly pretty horrible in terms of lighting. The living room I wanted to shoot in had a long window- strip above a set of blinds(could be considered a skylight.) I wish I got a clear picture of it to put in this blog, but all I have is the hellish, blinding light that it produced in the picture above.
The first idea I had to combat this lighting was to simply close the shades and lower the amount of light in the room(the one I filmed in was the one on the right,) but doing this only made the skylight more blinding as it stood out more against the dark. Next, I decided that it would be better to just start reshooting all of my footage in the other living room in the house, but that was problematic because there simply wasn't enough light in that room. What resulted from this was a full inability to find some sort of perfect lighting in either room and a choice. I would either keep shooting in the room I had been, or scrap everything and possibly try again a day without a beating sun. Though the second choice would have been a smart "live and learn" type situation, I knew that I needed to stick it out and choose the first option.
The majority of the shots looked fine, but a few are slightly disjointed and regrettably a bit lower than I would have liked because the awkward lighting would create glares that would disrupt the entire shot. I filmed around 60% of what I needed to(intentionally,) and the second day was only going to require one of my actors, but in case the lighting isn't as bad on the second try, I might as well try to get some reshoots done.
Power in Paper
Storyboarding is an important part of the pre-planning process, and something that is necessary to evade difficulty/confusion on filming day. The storyboards I made in preparation for my shoot are completely unprofessional, but I found them to be pretty helpful regardless of what they looked like on paper.
When the times got rough and I was out of organized boxes, however, I became lazy and decided to just start doodling on the back as opposed to printing out some more pages. These shots were super lacking in detail and weren't able to paint a scene as well as the other ones, but I didn't exactly try to do anything like that in these storyboards. They mostly became a way for me to write down a digestible list of shots I needed to have (better than looking at my script and crossing off every line that was shot.)
Project Components
OH MY GOD ITS TIME HERE'S MY FINAL PRODUCT!! FILM FILE GLUTTONY POSTCARD FRONT BACK SOCIAL MEDIA TWITTER: @gluttonymovie
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