Equipment

 

    Before filming, I have put thought into which kinds of equipment I'm going to need to get the shots I need, and SPOILER ALERT it's not a lot. 

    The main camera I have used for all the footage I've collected in the last year has been my iPhone 13. The camera has a built-in cinematic mode that I liked playing with but I didn't/don't plan to overuse it. Another plus of using an iPhone is that all the footage can easily be exported and shared between the Mac I use to edit all of my stuff. For this project, I don't plan on using anything different, so that makes my iPhone my first item. 

    My second item is a tripod. I don't own one of my own, but I know of ways to rent them out or people to borrow them from. I don't use them as much as I should, but that lack of expertise will not ruin my shots. Pretty straightforward. 

    As for props, I'm likely gonna need a pizza box, a laptop, a pillow or blanket, and possibly some assorted snacks I could find in my pantry. The pizza box is the crux of my entire opening scene, the laptop is central to Medea's character, and the other two would only be necessary for (i expect to be) the last few shots of my production. 

    As much as I enjoyed playing with the green screen in last year's piece, I chose not to incorporate any big special effects-type elements into my piece. Considering the piece is semi-grounded in reality, there's not much of a need for any green screen techniques if it really does take place in just one room. 

    So there it is. I am glad I don't need much equipment for this film; this is going to be the cheapest/lowest maintenance production I've made this far in my production history. Here's to hoping I didn't forget anything.


Filming Ouchie

 


    Even though I expect filming to be an easy process once I have everything set straight, I am worried about scheduling my filming date. All of my actors have hectic schedules during spring break, the time I was hoping I would be cleared to film. Normally, I would have conquered this issue by recasting my actors, but it seems like it is too much of a hassle, and the majority of the people I would even consider are going to be gone as well. 

    It is disappointing that I won't be able to mimic my schedule from last year in that way (filming all of my footage across the break) but I'll just have to get lucky with the week after. In the time I would have free during the break, the only thing I could probably do before filming is finalize a concrete script and storyboard the entire film. 

Work Smarter, Not Harder

 



    In planning out the production side of my project, I have honed in on two specific pitfalls of past projects that I need to avoid going forward to make the process much easier. 

1. Limit your locations.

    Last year, I made the decision to film in multiple different locations, and all it did was make it much harder to edit and a nightmare to schedule. Even though it seemed like a fun idea to film in many different locations, it just makes your job a lot harder as an amateur. To prevent myself from going through this trouble again, I chose to have my film take place in one room. Because of this, I am able to get all my filming done in one day and my actors are not annoyed at the commitment they must make.

2. Show, don't tell

    My last project was a bit too straightforward in its dialogue, including lines that communicated what could be impressed through the camera shots and subtle acting. I haven't storyboarded my piece yet, but I need to make a specific consideration of this as I begin to outline what I want the piece to look like to avoid my piece from being redundant and a "dumb watch."

Postcard Research

 


    In researching the print component of my project, I came across some postcards I think I can take some inspiration from, starting with the one above. This postcard is very effective; I feel like speaks so much about the tone of the piece without really giving anything about the plot away. The darkness in the composition and limited lighting gives off a very "monologue-ey" type of feel that is characteristic of stage plays when a spotlight is shined onto one actor in particular. More specifically, it makes me feel like I am going to enter a very personal piece that focuses predominantly on how these people are feeling or what they are thinking. Both of the subjects looking down give an undermining hopelessness to the entire composition. Aside from the actual composition, the formal TNR typeface along with the huge attention to the accolades gives the impression that the film is very serious and professionally made. The white on black makes a nice contrast that makes for a visually pleasing and once again very serious looking piece. 


    This postcard is also relatively effective(no complaints about the composition), but it has one big problem- the text. I think the review does not need to take up an entire fourth of the text section; it should be a bit smaller font-wise and quote-wise. While the typeface is good and the title is big enough to deduce that it is the title, I think the text directly below the title needs to be a bit separated from the title. Overall, the text side is a bit jumbled, but the biggest deal because the viewer can still read and understand everything. The composition does a good job of matching the blue backdrop to the text portion with the bluish filter it has. 

    Among the two postcards, I think that the first one is a bit better looking, but the second one is more in line with what my post card will look like. It will likely be the same type of format with a still from my piece(i'd probably pick my favorite shot from the piece) and without a long review like the second one has.  


Actors



I have found the cast for my short film. The actors are comprised of close friends of mine, and I am excited to see how their roles are played considering the idea that I find that my actors inhabit the personalities of the characters I have been writing. 

In the lead role as the character I have nicknamed "Fat" for the time being...

Santiago Mason

    Santi has been a common collaborator and actor in past projects, including a small inclusion in the film opening I created last spring. He is reliable and his schedule is adequately open, which will always be a plus for me. 

Playing the second character in my film now nicknamed "Ego"...

Erick Mondragon

       This role will be Erick's first collaboration with me and, to my knowledge, his first acting gig ever.  While having no acting experience could hinder the immersion of the piece, I like this casting as he is the actor I find the most similar to the character he would be playing. 

Lastly, playing the quietest yet pivotal role in my piece as "Medea"...

Natalia Diaz

    Natalia was the star of my film opening last year, and even though I feel she could have been utilized a bit more this time too considering her acting background, I don't think she fits into the other two roles as much as she could this one. Regardless of how big her part is, I'm pretty confident she will do good in the role she was granted. 



I Made Writing Hard.

    I have made an error in my ways.

    Writing a conversation without a clear path to follow or specific beats to reach was a complete waste of time. Straying from that narrative formula has created a substanceless argument between three people leading to a lot of backtracking whenever I had a new idea. 

    A narrative is like a train (clearly pictured above.) It doesn't line of cars makes up one bigger train, they are split into discernible carts regardless and need to be individually paid attention to. I can't just pretend like making a story in parts shouldn't matter- I need to go car by car and write a story the right way. 

    I am not going to rewrite my story or completely scrap it, I just need to figure out the three stages of my conversation before I can actually reach a finished product. While writing this blog, the only real idea I have about these three stages is fittingly laying into my three characters(dedicating somewhere around 60-80 seconds per each criticism,) starting from the food gluttony character and ending at my social media character.  

Writing is Hard, Man

 


    Due to the rocky start I had in regard to picking the narrative for my short film, I delayed the writing aspect of the production. I have to write a five-minute conversation between three characters, and I never realized how difficult it would be to create dialogue, nevermind incorporate my underlying themes into it. 
    
    The way I started my writing process was by writing down who the characters were and how they interact with other characters in the world of the story. To make it a bit easier on myself, I ended up giving the characters codenames that I may or may not end up keeping as their real names(depends on if they ever even say each others names during the dialogue.) 

    The next step I took was defining the placement of the characters in the setting and what they were currently doing(almost like stage directions.) It felt necessary to know where the characters were actively standing to have a clear image of what the piece would look like if readers of the script were watching it. 

    Now, at my farthest point, I have just begun writing the conversation. The method I've adopted to my storytelling is a bit unorthodox but I want to see where it goes. Rather than writing the story in three parts and trying to get my dialogue to move through those three stages, I've thought it would be cool to just write out a conversation between the three of them and just see where it goes. This has proven pretty difficult because I don't have much experience in writing dialogue, but this is the challenge I accepted in choosing this narrative and it's just something I'll have to figure out. 

Social Media Ideas

 


    This is the social media page I have conjured up to accompany my production. I have a specific idea as to what kind of approach I'm going to take with advertising myself, and it will be in line with the content of the film.

    To tie into the universe of the short film and play with the underlying theme a bit, I think a fun way to approach the marketing of the film is to have the account be very interactive with big name movie/media distributors to mimic someone who is obsessed with social media. One of the three characters in my film is obsessed with social media and I could run with that element by almost making this twitter account a nod to that character. 

    To be more specific, I might try to retweet and tweet to big name studios with hot movies or tv shows out right now like "The Last of Us" official twitter. Every now and then I would post behind the scenes for the film as well as little promos for it, but the meat of the marketing will be done through this method. 

Inspiration

  
    My main line of inspiration for my piece is the 2022 Aronofsky film The Whale, and, in more ways than one, I plan to incorporate elements from the film into my piece. The protagonist of the whale is a 600 pound male, and the movie has many disturbing scenes of him practicing his gluttonous addiction, but that is not the main line of inspiration I plan to take away from this film. 
   
    The setting of the movie is one element id like to incorporate into mine. The film takes place in one house for the entire runtime, and in doing this it allows for the few characters featured in the film to be shown at their most human state through dialogue. I aim to play to that same benefit in having the setting not be a main focus of the feature so I can also focus directly on my characters. 

    Further, there are scenes where theprotagonist casually hammers food into his mouth during conversation and we can tell what he is thinking based on the way he looks while he does it(hesitance, regret, relief.) I plan to mimic this during the conversation my characters would have with the character representing the main form of gluttony. 

   The short film I make will not be as hopeful and heartfelt as The Whale, but there are specific elements of the movie I will adapt into mine. I plan to rewatch The Whale (i've only watched it in theaters a few months ago) to better my understanding of theway the cinematographers develop such a tragic and sympathetic character. 
    

It's Decided.

 



    I decided on a narrative idea for my short film, and it just so happens to be something outside of the two ideas I listed in my last post. I'm still running with the concept of "gluttony" from the first of my two ideas, just in a different way. 

    The original idea was supposed to be a very experimental and offsetting flick. Though the concept was wacky enough to make for an enticing watch, it most likely would have looked tacky and not had the justice it deserved without an INSANE acting performance. It was hard for me to accept this fact, as I badly wanted to play with the idea of gluttony in a context other than food, but luckily I was able to restructure my idea to make it not only easier for myself but also more effective and straightforward in its message. 

    My new film would have 3 characters having a conversation in a single room for the duration of the picture, each demonstrating a different level of gluttony. The most overt form of gluttony would be characterized by one of the characters hammering food into their mouth the entire time, the second form of gluttony would be characterized by a character who is addicted to attention or themselves(a glutton to their own ego,) and lastly, the deepest most commonly accepted form of gluttony these days, gluttony of media, would be characterized through a character who would never look up from their computer once during the conversation. The second and third levels of gluttony would be bombarding the first with insults, showing how society dismisses their own gluttonous behavior and only ever responds to the main one they interpret.


Group Meeting

     

    Today I met with some of my classmates to discuss our personal progress on each of our short films, and in it, I was blessed with reassurance that I wasn't too behind everyone else. If you are up to date in the MannySpace lore, you would know that I am still deciding between two potential narratives for my short film. In this group meeting, my friends helped me gauge between the two choices and I am closer to electing one now.

    I was happy to hear that both of my ideas were ones they liked. They said that the burglar narrative had a Coen brothers type of feel to it and it could be pretty funny, and they also liked the darkness and mind-bending nature of the "gluttony" narrative. They relayed the same type of concerns I had for both, including lighting, location, and acting performances being the crux of both projects(they would both be kind of hard to film) but they stressed that it didn't matter because they both looked fun. Of the two, however, they were impressed more by the ending and aesthetic of the Gluttony narrative, and it sparked something in me that is now pushing me closer toward choosing it over the burglary. 

    I didn't exactly receive an answer or make any big decisions in this group meeting- I didn't come to class specifically hoping for one. What I got was a lot of reassurance that my ideas were good, and no matter what I inevitably chose it would be fun to watch.

Project Components

OH MY GOD ITS TIME HERE'S MY FINAL PRODUCT!!  FILM FILE GLUTTONY POSTCARD FRONT BACK SOCIAL MEDIA TWITTER: @gluttonymovie